Atmospheric Pressure

Updated:  2009-01-11

Search:

This free script provided by JavaScript Kit


House Rules

Home

House Rules

Rules & Errata

 
 
 
 
 
Pressure and Altitude
Atmospheric Pressure Table
Pressure and Gravity
Source

Pressure and Altitude

The atmospheric envelope surrounding any planet is thickest at the world's surface, and decreases in density the further from the surface one gets.  The irregularities of a world's surface cause mountains and valleys to form; where these features are of significant size, air pressure will be noticeably different.

A base line for the measurement of a planet's atmospheric pressure is always set.  This is the Surface Level pressure.  On planet's without water, surface level is calculated as being the level, within +/- 100 meters, at which the greatest fraction of the planet's surface area lies — this being determined by survey.  In effect, the referee may set this baseline as desired.  Planets with water traditionally calculate Surface Level pressure at the top of the planet's oceans — at "sea level."

Surface Level is always set at 0.  Altitudes are then calculated above (plus) or below (minus) surface level.  Pressure increases below surface level, and decreases above it.  The curve of pressure change is influenced by a number of factors, including the overall air pressure, planetary gravity, and temperature.  The curve is not a smooth one, but pressure tends to build more rapidly the nearer the point in question is to the center of the planet.  Thus pressure below surface level increases at a faster rate than does pressure above surface level.

Atmospheric pressure is measured in atmospheres (abbreviated "atm"), an absolute measurement not dependent upon factors that vary from planet to planet.  The surface level pressure of Earth is 1 atm, but other worlds may have quite different surface level pressures.

Three surface-level pressures are of interest for the purposes of these rules.  These bands represented the three broad categories of atmospheric pressure where breathing is possible for humans and similar races.

Thin or Thin, Tainted atmospheres have a surface-level pressure of between 0.425 atm and 0.75 atm.  The average, roughly 0.5 atm, is most commonly used for identifying a basic "thin" atmospheric pressure.  On Earth, this corresponds to the pressure encountered at an altitude of roughly 5400 meters.

Standard or Standard, Tainted atmospheres have a surface-level pressure in the range between 0.75 atm and 1.5 atm.  Earth's seal-level pressure of 1 atm is used as an average figure throughout these rules.

Dense or Dense, Tainted atmospheres represent a surface-level of more than 1.5 atm.  Although in theory breathable to fairly high pressures, a dense atmosphere generally will be less than 2.5 atm; the average and common practice for these rules is 2 atm pressure.

The Atmospheric Pressure table shows how to calculate the pressure at various altitudes, depending upon the surface-level pressure of the planet's atmosphere.  Thus, on Earth, we read down the center column, and discover that 0.5 atm pressure is found at 5500 meters altitude.  In similar fashion, we can find an altitude — say 2500 meters — and read across, noting that, in a Thin atmosphere, the pressure at that altitude is 0.4 atm; in a Standard atmosphere, it is 0.8 atm, and in a dense atmosphere, 1.6 atm.

The colored ranges show the limits of breathability, marked off by Thin, Standard and Dense atmosphere ranges.  Outside these safe zones, artificial assistance will be needed to avoid serious damage, and ultimately, death.

Although exact pressures are given on the table, it is rarely all that essential to know what the specific pressure is — either you can breathe or you can't.  If you're in a Very Thin atmosphere, it matters little if the pressure is 0.2 atm or 0.4 atm — you're in trouble without oxygen, and that's that.

The precision in measuring pressure, however, is useful for some purposes.  For example, it is very easy to supply local "color" through varying the surface-level pressure of a world within given limits.  It will make a difference if the "standard" atmosphere world is at the upper end, the lower end, or comfortably in the middle of the pressure scale.  Referees can set pressures arbitrarily (or have them furnished for various planets), or can randomly establish the pressure at surface level for a new world by following the simple procedures outlined in the paragraph below.

Find the lowest pressure falling within a given category on the table.  Roll 2D6-2; move that number of bands up the chart (for Thin atmosphere worlds, the modifier should be 2D6-4, instead) — a negative number requires a downward move.

The result of this throw give the surface-level pressure to be used for the world.  Where the atmosphere thus determined has moved out of the proper range (too low in Thin atmospheres, or too high in Dense ones), an unusual situation has occurred.  The planet is, in fact, a mild version of the Type D, E or F atmospheres.  Surface-level pressure is not capable of sustaining human life, but settlements at a lower or higher point will enjoy the proper atmospheric type.

Once the surface-level pressure is established, a table specific to the planet can be established to correlate pressure and altitude based on the specific surface figure. 

Atmospheric Pressure Table

  Atmosphere Type at Surface Level
Basic Altitude (meters) Thin Standard Dense
-1250 0.75 1.50 3.00
-1000 0.70 1.40 2.80
-750 0.65 1.30 2.60
-500 0.60 1.20 2.40
-250 0.55 1.10 2.20
0 0.50 1.00 2.00
1000 0.48 0.95 1.90
1500 0.45 0.90 1.80
2000 0.43 0.85 1.70
2500 0.40 0.80 1.60
3000 0.38 0.75 1.50
3500 0.35 0.70 1.40
4000 0.33 0.65 1.30
4500 0.30 0.60 1.20
5000 0.28 0.55 1.10
5500 0.25 0.50 1.00
6000 0.25 0.48 0.95
6500 0.23 0.45 0.90
7000 0.21 0.43 0.85
7500 0.20 0.40 0.80
8000 0.19 0.38 0.75
8500 0.18 0.35 0.70
9000 0.16 0.33 0.65
9500 0.15 0.30 0.60
10000 0.14 0.28 0.55
10500 0.13 0.26 0.50
11000 0.12 0.24 0.48
11500 0.11 0.22 0.45
12000 0.10 0.20 0.43
12500 0.09 0.19 0.40
13000 0.09 0.18 0.38
13500 0.08 0.17 0.35
14000 0.08 0.16 0.33
14500 0.07 0.15 0.30
15000 0.07 0.14 0.28

This table assumes "basic altitude" in a 1G field, with Thin atmosphere at 0.5 atm surface level, Standard at 1.0 atm surface level, and Dense at 2.0 atm surface level pressures.  For variations, see the appropriate rules.

Trace
Very Thin
Thin
Standard
Dense

Pressure and Gravity

Gravity has a further influence on the process of determining altitude and pressure.  A high-gravity will tend to increase pressure and compact the atmosphere; thus the higher the gravity, the narrower the overall envelope of air around a world will be.

Effects of gravity can be calculated in two ways, depending on the desired information being determined.  First, the specific altitude at which a given pressure occurs can be found; conversely, the specific pressure at any given altitude may be determined.

The Atmospheric Pressure table is set up to presuppose a 1G field, like Earth's.  Gravity for any specific world can be calculated from the standard Traveller formula:

Gs=D/8

where Gs is the planet's gravity, D is the planet's diameter in thousands of miles, and 8 is a constant which gives the proper relationship of Earth's size to the that of the planet in question.  To find an altitude when pressure is known, multiply pressure times gravity, and read the altitude equivalent to the resulting pressure.  To find a pressure when altitude is known, divide the altitude by gravity.

It is wisest for the referee to set up a specific Atmosphere Pressure table for each new world.  This table can incorporate variables in surface pressure and in gravity from the very start, and may thus be used with minimal confusion or mathematical calculations when dealing with a given world's altitude/pressure relationships.

Source

The Mountain Environment by J. Andrew Keith; ©1983 by Gamelords, Ltd.; pg. 24-28