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Description
Flamethrowers squirt a stream of flammable fuel at
their targets, using compressed gas (nitrogen is
preferred) as a propellant. This stream may be
"cold" (unignited) or "hot" (ignited) at the firer's
option. Ignition is achieved by a "glow plug"
attachment at the nozzle.
Each hot
shot covers an area four meters on a side with fuel
which will continue to burn for one minute (12
turns) or until extinguished (other flammable items
in the area may be ignited and burn longer). The
fuel is usually napalm (jellied gasoline) but can be
ordinary gasoline (at half the ranges noted). Fuel
cannisters have an armor value of 1, and a hit on
one is resolved as a fuel hit on a vehicle. |
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Associated Games/Campaigns
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Originally Published:
2009-07-03
Last Updated: 2009-07-03
Designer: Gerry Harris |
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Weapon Statistics
Name: Flame Thrower-5
TL: 5
Year: —
Nation: Generic
Ammo: Fuel/Propellant Cannister (20 kg, §300)
Mass:
3
kg empty/23 kg loaded
Price: §1100 |
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House Rules Performance
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Recoil |
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Round |
ROF |
Dam |
Pen |
Bulk |
Mag |
SS |
Burst |
Range |
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Flame |
SA |
* |
Nil |
4 |
5 |
5 |
— |
5 (5) |
* Damage per burning fuel (1D6
points per second)
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Striker II Performance
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Round |
Short |
Medium |
Long |
Extreme |
Notes |
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Flame |
— |
1: 2 (*) |
2: 1 (*) |
4: 1 (*) |
None |
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Planetfall Performance
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Round |
ROF |
Ammo |
Dam |
Range (cm) |
Range (inches) |
Pen |
Burst Dice |
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Flame |
5 |
5 |
* |
5-10-20-40 |
2½-5-10-20 |
Nil |
N/A |
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