ABR-76 Armored Car (Auto-Blindes de Reconnaissance)

Description

The ABR-76 is a handy little wheeled AFV which combines good cross-country mobility in most terrain with respectable firepower and light armored protection. Its excellent sensor suite further suits it to light wheeled recon and patrol missions.

This series of vehicles was originally intended solely for the export market, but hundreds were sent directly from the factories to the front lines during the War of German Reunification, where the vehicle proved itself fully capable of survival in all but the most hazardous environments (it is not a tank, however, and should not be used as one.).

It is currently readily available, and is in service with numerous colonial armed forces and militias. The chassis is a rugged little workhorse and has been the subject of numerous modifications, both by the manufacturer and by colonial factories.

Controlling Skill

Ground Vehicle (Wheeled)

Associated Games/Campaigns

2300AD Lv35,000 (S/C)
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House Rules

Equipment

Vehicles

Originally Published:  2010-05-24
Last Updated:  2010-05-24
Original Concept:  Loren Wiseman
Final Design: Gerry Harris 
 

Vehicle Statistics

Name: ABR-76 Armored Car (Auto-Blindes de Reconnaissance)
TL
: 11
Type: Armored Reconnaissance Vehicle
Year: 2292
Nation: France
Price: §1,326,952
Size: 17.778 kiloliters displacement = 1.27 tons (Mc)
Mass: 6.228 tonnes empty/7.169 tonnes loaded
Power: 0.3-MW Fuel Cell (0.2-MW Fuel Cell)
Maintenance: 1
Controls:

  • Dynamic-Linked
  • 1×Integrated IGS Positioning-10

Communications:  1×Radio (300-km)-10
Sensors

  • 2×Headlight (0.03-km)-4
  • 1×WSV Scope (0.5-km)-11
  • 1×Passive EMS (Fixed Array) (3-km)-11

Life Support: Extended Life Support
Crew: 3
Passengers: 0
Accommodations:

  • Driver, Gunner (2×Cramped Seat)
  • Commander (1×Roomy Seat)

Cargo: 0.25 tonnes/1 kiloliters
Armament

Ammo:

Defenses:  EMM (+2 Diff Mods vs. HRT or radar, and +1 Diff Mods vs. passive or active EMS sensors)

Features

Vehicle Performance

Speed: 140 km/hr (road)/56 km/hr (cross-country)
Travel Move: 280 km/period (road)/110 km/period (cross-country)
Combat Move: 65 m/turn (road)/25 m/turn (cross-country)
Fuel Capacity: 1440-liters Liquid Hydrogen
Fuel Consumption: 90 liters per hour (endurance = 16 hours)

House Rules Combat Statistics

Configuration: Turret
Suspension: Cross-Country Wheel (2) with auxiliary water propulsion

Front: 12
Side: 8
Rear: 8
Deck: 8
Belly: 8

Weapon Statistics

CLP-1A (Cannon Legere Pyrotechnique-1A

ROF Dam C-B PR PV Mag Range
SA1 60 C:4 B:15 1-2-10 60-60-30-6 200

M80 Light Autogun

. Recoil .
Round ROF Dam Pen Bulk Mag SS Burst Range
Ball-9 5 4 2-3-Nil 7 150C 1 2 (4) 180
HE-9 5 4 Nil 7 150C 1 2 (4) 140
HEAP-9 5 4 2-2-2 7 150C 1 2 (4) 140
DS-9 5 4 1-2-3 7 150C 1 2 (4) 220
Tranq-9 5 -1* Nil 7 150C 1 2 (4) 30

Striker II Statistics
Quality: Morale: Initiative:
Movement: 130 Road (1, 2, 2); 50 Cross Country (—, —, 1)
Front: 12 Deck: 8 MC: III
Side: 8 Belly: 8 EDM: -9
Rear: 8 Fire Control: 4 Diff Mods
Stabilization: Advanced
Cargo Capacity: 0.25 tonnes
Environmental: Sealed; Extended Life Support
Electronic Warfare: EMM
Ammunition: 8 shots for the CLP-1A; Unlimited shots for the M80.
Maintenance Points: 1
Systems Short:

Medium:

Long:

Extreme:

Notes

Weapons

CLP-1A 20: 2 (60+) 40: 1 (60+) 80: 1 (30+) 160: 1 (6+) F,S EP:4 B:1
7.5mm Ball-9 18: 5 (2) 36: 4 (2) 72: 3 (1) 144: 2 (Nil) F,S
7.5mm HE-9 14: 5 (Nil) 28: 4 (Nil) 56: 3 (Nil) 112: 2 (Nil) F,S
7.5mm HEAP-9 14: 5 (2) 28: 4 (2) 56: 3 (2) 112: 2 (Nil) F,S
7.5mm DS-9 22: 5 (4) 44: 4 (4) 88: 3 (2) 176: 2 (1) F,S
7.5mm Tranq-9 3: 5 (Nil) 6: 4 (Nil) 12: 3 (Nil) 24 2 (Nil) F,S
 
Eyeballs 100 cm 200 cm 400 cm 800 cm
Headlights 3 cm 6 cm 12 cm 24 cm
WSV Scope 50 cm 100 cm 200 cm 400 cm
Passive EMS 300 cm 600 cm 1200 cm 2400 cm

Communicators

Radio 300 km 600 km 1200 km 2400 km