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House Rules |
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Liftwood is a plant with
contra-gravitic properties that grows only in the highlands of Mars.
There are three species of liftwood used in the construction of flyers.
At TL 6 synthetic liftwood becomes available.
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TL |
Description |
Kl |
Mass |
MCr |
LV |
|
1 |
Natural Liftwood (Lignivolucer
Edensis) |
0.125 |
0.0875 |
0.0005 |
5 |
|
1 |
Natural Liftwood (Lignivolucer
Aeria) |
0.125 |
0.0875 |
0.001 |
10 |
|
1 |
Natural Liftwood (Lignivolucer
Arabia) |
0.125 |
0.0875 |
0.0015 |
15 |
|
6 |
Synthetic
Liftwood |
0.125 |
0.1 |
0.0015 |
10 |
- TL: Tech level available.
- Kl: Volume, in kiloliters
per displacement ton (14 kiloliters) of hull.
- Mass: Mass, in tonnes, per
displacement ton (14 kiloliters) of hull.
- MCr: Price, in millions of
credits, per displacement ton (14 kiloliters) of hull.
- LV: Lift Value per
displacement ton (14 kiloliters) of hull.
Natural liftwood loses 10 percent of its
lift value per year. Synthetic liftwood does not decay.
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Improved Liftwood: At TL 5, a chemical composition, liftwood enhancer, becomes
available to treat natural liftwood (it has no effect upon artificial liftwood).
Treated liftwood doubles the liftwood's Lift Value but does not
affect its decay. The treatment costs §10 per displacement ton. For purposes of transportation and storage, liftwood enhancer
weighs one kilogram and costs §20 per liter. Each liter can treat two
displacement tons.
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Liftwood Flyer Altitude:
Multiply the Lift Value by the size of the vessel in displacement tons,
and divide this by the actual loaded mass of the flyer.
- If the
result is 2.2 or higher, the craft's maximum altitude is Low
Orbit (300 km)
- If the
result is 2.0 or higher, the craft's maximum altitude is Upper
Stratosphere
- If the
result is 1.8 or higher, the craft's maximum altitude is Lower
Stratosphere
- If the
result is 1.6 or higher, the craft's maximum altitude is Upper
Troposphere*
- If the
result is 1.4 or higher, the craft's maximum altitude is Lower
Troposphere
- If the
result is 1.2 or higher, the craft's maximum altitude is Very
High (3000 meters).
- If the
result is 1.0 or higher, the craft's maximum altitude is High
(2400 meters).
- If the
result is 0.8 or higher, the craft's maximum altitude is Medium
(1800 meters).
- If the
result is 0.6 or higher, the craft's maximum altitude is Low
(1200 meters).
- If the
result is 0.4 or higher, the craft's maximum altitude is Very
Low (600 meters).
For results of
less than 0.4 divide the result by 0.4 and multiply this by 600 to
determine the flyer's maximum altitude in meters.
* A vessel equipped with
an aether propeller can activate it at this altitude.
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Liftwood Flyer Damage:
The flyer can take hits equal to 10 times its hull size, in displacement
tons per altitude level.
Use the Vessel Damage table for hits on liftwood flyers.
Treat waterline hits as lifter hits.
Subtract the armor value of the flyer from the final penetration
of the weapon. This is the number of lifter hits the flyer takes in
addition to any other damage rolled. Each lifter hit reduces the maximum
altitude of the flyer by 60 meters (10 lifter hits would reduce the flyer's
maximum altitude by one flight level). On a Major Waterline result, the
vessel takes lifter hits as above in addition to a damage roll, but the flyer
also suffers a loss of trim. Recovering from a loss of trim result is a
Difficult: Pilot task and may be made immediately.
If successful, the ship immediately recovers trim, but everyone on board loses
an action that turn (they are too shaken to act). If the pilot fails his
initial check, he may try again the next turn. In the interim, the ship
plummets 60 meters. If the pilot recovers on the second or subsequent
turns no one on board may take any actions for 2-12 turns (player characters and
certain NPCs may subtract their initiative from this roll). If the pilot
does not recover before the flyer impacts the ground, the ship is destroyed and
all aboard are killed. |
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