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Originally Published:
2008-06-09
Last Updated:
2009-01-25 Original Concept:
Gerry Harris Final Design:
Gerry Harris |
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House Rules |
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Associated Games/Campaigns
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For years, the similarities
between
2300AD's stutterwarp and Space 1889's ether propeller have
struck me as more than merely coincidental. Indeed, I believe it
would be possible to use the Design Sequence for stutterwarp to
create useable ether propellers for a House Rules game.
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The Space 1889 Ęther Propeller
Each Space 1889 power level is equal to
125 horsepower, or about 0.1 MW. Each Space 1889 Hull Size is equal to 100 tons,
or about 10 displacement tons. Space 1889 ęther propellers come in three
efficiencies: 0.25 (Edison), 0.20 (Armstrong), and 0.15 (Zeppelin).
The speed of a Space 1889 ęther ship in
millions of miles a day is equal to the propeller power level times the
efficiency of that type of propeller divided by the hull size of the vessel.
Example: A Hull Size 1 vessel with a
1-Power Level Edison propeller would travel 250,000 miles a day (about 400,000
kilometers).
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A Comparable Stutterwarp Vessel
The formula for stutterwarp efficiency
is the (cube root of [the power devoted to the stutterwarp divided by 10 times
the size rating]) times the tech level efficiency (which is equal to the tech
level plus four). The efficiency, times 4, is the number of 30,000 kilometer
hexes the ship can travel per minute.
This gives us a vessel that could streak
across the Solar System even at very low tech levels. However, if we drop the
"efficiency times four" part, and make the travel time, in kilometers per day,
equal to the efficiency times 500,000, we come closer to the numbers above.
Example: A TL 4 10-ton vessel with a 0.1
MW stutterwarp will have an efficiency of 0.8. It will move 400,000 kilometers
per day. The stutterwarp would have a volume of 3.6 cubic meters, mass 3.6
tonnes and cost §1,074,342.
Using the stutterwarp design sequence for ęther propellers
also allows for advancements in ęther propeller technology as the campaign's
timeline progresses.
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Atmospheric Ęther Propellers
In some campaigns, ęther propellers are
advanced enough to work within an atmosphere. In such cases, their performance
is severely degraded.
In our examples above, a flyer travelling 400,000
kilometers per day is moving about 16,667 kilometers per hour. At that speed it
would circumnavigate the globe in about two-and-a-half hours. Divide the ęther
speed, in kilometers per day, by 2400 to determine the vessel's atmospheric speed,
in kilometers per hour. Our hypothetical
flyer, above, could travel at 167 km/hr in an atmosphere.
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