Planetoid Hulls

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Originally Published  2004-10-29
Updated
:  2011-09-23
Original Concept:  GDW, Inc.
Final Design:  Gerry Harris

 
 
 
 

Special considerations exist for planetoid configurations:

  1. Planetoid hulls are generally free for the taking, but there is a transportation charge from the belt to the orbital shipyard. Fusion tunneling is used to hollow out passages and compartments.

  2. A planetoid can use only 80 percent of its volume; the remainder is unusable and must be left in place to maintain structural integrity.

  3. A buffered planetoid can use only 65 percent of its volume; the remainder is unusable and must be left in place to maintain structural integrity and to serve as armor.

Although a planetoid is essentially free, there is a cost of §1,000 per interior (non-waste) displacement ton for fusion tunneling and hollowing of passages and compartments. In addition, there is a transportation charge (§100 per displacement ton) to bring the planetoid into orbit above the shipyard.

  • Example 1: A 1,000-ton asteroid is selected for conversion into a planetoid hull. Towing costs §100,000. It will have 800 tons (11,200 cubic meters) of interior space, which will cost §800,000. The total for the hull is §900,000.

  • Example 2: A 1,000-ton asteroid is selected for conversion into a buffered planetoid hull. Towing costs §100,000. It will have 650 tons (9,100 cubic meters) of interior space, which will cost §650,000. The total for the hull is §750,000.

Choose a hull from the Consolidated Hull Table. Multiply the volume of a planetoid hull by 0.2 and a buffered planetoid hull by 0.35. This is the amount of material that must go into the structure of the vessel.

  • Example 1: Our 1,000-ton planetoid requires 200 tons (2800 cubic meters) of structure.

  • Example 2: Our 1,000-ton buffered planetoid requires 350 tons (4900 cubic meters) of structure.

Additional armor may be added to the hull if the designer so desires. This is added in the same manner as armoring a regular spacecraft and the volume of this additional armor comes out of the tunneled space in the hull.

For material volume purposes, the planetoid is considered to have a spherical hull. The material making up the planetoid hull has a mass of 6 tonnes per cubic meter, and a toughness of 1.5. Planetoid hulls have a thickness of 80 cm (AV120) and buffered planetoids hulls have a thickness of 140 cm (AV210).

  • Example 1: Our 1,000-ton planetoid hull has a material volume of 28. The thickness of the hull is 80 cm, meaning that 2240 cubic meters of material goes into the external shell. This shell masses 13,440 tonnes.

  • Example 2: Our 1,000-ton buffered planetoid has a material volume of 28. The thickness of the hull is 140 cm, meaning that 3920 cubic meters of material goes into the external shell. This shell masses 23,520 tonnes.

Material remaining after the shell is determined goes into the vessel's interior structure. Planetoid and buffered planetoid hulls are not stressed to handle high accelerations, so such hulls have a much lower maximum acceleration. Multiply the remaining volume of material by 1.5 and divide by 10 times the material volume of the hull (from the Consolidated Hull Table) to get the maximum Gs the vessel can accelerate.

  • Example 1: Our 1,000 ton planetoid has 560 cubic meters of interior structure (2800 - 2240). This gives it a maximum acceleration of 3Gs ((560 × 1.5) ÷ (28 × 10)).

  • Example 2: Our 1,000-ton buffered planetoid has 980 cubic meters of interior structure (4900 - 3920). This gives it a maximum acceleration of 5.25Gs ((980 × 1.5) ÷ (28 × 10)).