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Description
Barbed wire entanglements are impediments to the movement of troops
and wheeled vehicles. 50 meters of wire entanglements, 2
meters in depth, may be laid per man-hour of work. Wire may be
laid by anyone, not just engineers. If a person has
wire cutters, it takes 1-6 turns to cross two
meters of wire. Without wire cutters it will
take 2-12 turns and the character crossing suffers
1D6 hits to random body locations. Drivers of wheeled vehicles
crossing barbed wire at safe speed must roll an
Easy: Vehicle task to avoid becoming entangled.
The task becomes one level more difficult at twice
safe speed and two levels more difficult at three
times safe speed. Freeing an entangled
vehicle is an Impossible: STR task. Wire
entanglements may be breached by
bangalore
torpedoes and line charges in the same manner as
minefields. Additionally, any ground vehicle
passing through a wire entanglement creates a
breach, and any demolition charge will create a
breach.
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