Speak With The Dead

Originally Published:  2010-10-18
Updated
:  2010-10-18
Original Concept:  TSR, Inc.
Final Design:  Gerry Harris

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Casting Time:  120 turns (10 minutes)
Difficulty:  Average
TypeNecromantic

Description

Upon casting a Speak With The Dead spell, the caster is able to ask several questions of a dead creature in a set period of time and receive answers according to the knowledge of that creature. Of course, the caster must be able to converse in the language which the dead creature once used. The length of time the creature has been dead is a factor, since only powerful casters can converse with the long-dead. Likewise, the number of questions which can be answered and the length of time in which the questions can be asked are dependent upon the power level achieved by the caster. The caster needs a holy symbol and burning incense in order to cast this spell upon the body, remains, or portion thereof.

Power Level Maximum Length of Time Dead Number of Questions
Basic 1 Week 2
Two 1 Month 3
Three 1 Year 4
Four 10 Years 5
Five 100 Years 6
Six 1000 Years 7
Seven 10,000 Years 8
Eight 100,000 Years 9
Nine 1,000,000 Years 10
Ten 10,000,000 Years 11


Note: When the caster asks questions, follow these rules: 1) give answers which are brief, 2) take all questions absolutely literally, and 3) be as evasive as possible if the questioned creature was not friendly to the spell caster when it lived. Remember, speaking with the dead assumes that the creature has an essence which still exists somewhere, and if it can remember answers to questions, it can remember other things as well...

Backlash
If, during casting, the spell-caster rolls a Catastrophic Failure, the caster has contacted something other than the spirit he or she wants.  The caster will not know this, and the referee will play this spirit as if it were the one the character wanted to contact, even if it misleads the players.

Background Notes
Speaking with the Dead has a number of major drawbacks.  Should the character succeed, there is a one-in-ten chance the dead will be attracted to him, requesting to contact living members of their families.  Note, this is cumulative.  After the tenth successful attempt, the character will be plagued by the dead.  Depending upon how the character deals with this, a Sanity Check may be in order.