Advanced Dungeons & Dragons Equipment

Updated:  2011-10-03

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Careful selection of equipment and supplies for characters is very important. Often there will not be sufficient funds to purchase everything desired, so intelligent choices will have to be made. Also, the choice of equipment should always be done with respect to encumbrance restrictions.

In many campaigns it is necessary for the characters to shop in a number of places in order to obtain everything they desire. A few games will have a trader’s establishment in which everything, or nearly everything, can be found, but the average costs will be higher because these traders are middle-men.

As in most dealings, the buyer should always beware. Things may be as they appear or they might be otherwise ...

A list of goods typically desired by characters follows.

The Monetary System

The basic unit of exchange is the gold piece (gp hereafter). There are coins of lesser and greater value, and these are shown on the table below.  It is also common to use gems of various sorts and values as coin.

  • 10 copper pieces (cp) = 1 silver piece

  • 20 silver pieces (sp) = 1 gold piece

  • 2 electrum pieces (ep) = 1 gold piece

  • 1 platinum piece (pp) = 5 gold pieces

Thus:

200 cp = 20 sp = 2 ep = 1 gp = 1/5 pp

It is assumed that the size and weight of each coin is relatively equal to each other coin, regardless of type.

Your character will most probably be adventuring in an area where money is plentiful. Think of the situation as similar to Alaskan boom towns during the gold rush days, when eggs sold for one dollar each and mining tools sold for $20, $50, and $100 or more! Costs in the adventuring area are distorted because of the law of supply and demand - the supply of coin is high, while supplies of equipment for adventurers are in great demand.

  • 1 gp = §450

  • 1 ep = §225

  • 1 sp = §22.50

  • 1 cp = §2.25

Alternately, each coin masses 45 grams, leading to the following values:

Coin gm/cm³ Approx. Volume Value
Copper 8.92 5 cm³ §1
Silver 10.49 4 cm³ §15
Gold 19.30 2 cm³ §450
Electrum 8.65 5 cm³ §225
Platinum 21.45 2 cm³ §900

Armor
Arms
Clothing
Construction
Herbs
Livestock
Miscellaneous Equipment & Items
Provisions
Religious Items
Tack & Harness
Transport

Armor
Banded 90 gp (S/C)
Chain 75 gp (S/C)
Helmet, Great 15 gp (S/C)
Helmet, Small 10 gp (C/V)
Leather 5 gp (C/V)
Padded 4 gp (C/V)
Plate 400 gp (R/S)
Ring 30 gp (S/C)
Scale 45 gp (S/C)
Shield, Large 15 gp (C/V)
Shield, Small 10 gp (C/V)
Shield, Small Wooden 1 gp (C/V)
Splinted 80 gp (S/C)
Studded 15 gp (S/C)

Arms

Arrow 2 sp (V/V)
Arrow, Silver 1 gp (S/C)
Axe, Battle 5 gp (C/V)
Axe, Hand or Throwing 1 gp  
Bardiche 7 gp  
Bec de corbin 6 gp  
Bill-Guisarme 6 gp  
Bow, Composite, Short 75 gp  
Bow, Composite, Long 100 gp (R/S)
Bow, Long 60 gp  
Bow, Short 15 gp (V/V)
Crossbow, Heavy 20 gp  
Crossbow, Light 12 gp (C/V)
Dagger and scabbard 2 gp (V/V)
Dart 5 sp  
Fouchard 3 gp  
Fouchard-Fork 8 gp  
Flail, Footman's 3 gp (C/V)
Flail, Horseman's 8 gp  
Fork, Military 4 gp  
Glaive 6 gp  
Glaive-Guisarme 10 gp  
Guisarme 5 gp  
Guisarme-Voulge 7 gp  
Halberd 9 gp (C/V)
Hammer, Lucerne 7 gp  
Hammer 1 gp  
Javelin 10 sp  
Lance 6 gp  
Mace, Footman's 8 gp (C/V)
Mace, Horseman's 4 gp  
Morning Star 5 gp  
Partisan 10 gp  
Pick, Military, Footman's 8 gp  
Pick, Military, Horseman's 5 gp  
Pike, Awl 3 gp (C/V)
Quarrel (or Bolt) 1 sp  
Ranseur 4 gp  
Scimitar 15 gp (S/C)
Sling 9 sp (V/V)
Spear 1 gp (V/V)
Spetum 3 gp  
Sword, Bastard and scabbard 25 gp (C/V)
Sword, Broad and scabbard 10 gp (C/V)
Sword, Long and scabbard 15 gp (C/V)
Sword, Short and scabbard 8 gp (C/V)
Sword, Two-Handed 30 gp  
Trident 4 gp (S/C)
Voulge 2 gp  

Clothing

Belt 3 sp  
Boots, High, Hard 2 gp  
Boots, High, Soft 1 gp  
Boots, Low, Hard 1 gp  
Boots, Low, Soft 8 sp  
Cap 1 sp  
Cloak 5 sp  
Girdle, Broad 2 gp  
Girdle, Normal 10 sp  
Hat 7 sp  
Robe 6 sp  
Herbs
Belladonna, Sprig 4 sp  
Garlic, Bud 5 cp  
Wolvesbane, sprig 10 sp  

Livestock

Chicken 3 cp  
Cow 10 gp (V/V)
Dog, Guard 25 gp  
Dog, Hunting 17 gp  
Donkey 8 gp (V/V)
Goat 1 gp  
Hawk, Large 40 gp  
Hawk, Small 18 gp  
Horse, Draft 30 gp  
Horse, Heavy War 300 gp (R/S)
Horse, Light War 150 gp (R/S)
Horse, Medium War 225 gp (R/S)
Horse, Riding 25 gp (S/C)
Mule 20 gp (V/V)
Ox 15 gp (V/V)
Pigeon 2 cp  
Piglet 1 gp  
Pig 3 gp (V/V)
Pony 15 gp  
Sheep 2 gp  
Songbird 4 cp  
Miscellaneous Equipment & Items
Backpack, Leather 2 gp (V/V)
Box, Iron, Large 28 gp  
Box, Iron, Small 9 gp  
Candle, Tallow 1 cp  
Candle, Wax 1 sp  
Case, Bone, Map or Scroll 5 gp  
Case, Leather, Map or Scroll 15 sp  
Chest, Wooden, Large  17 sp  (V/V)
Chest, Wooden, Small  8 sp  (V/V)
Lantern, Bull's Eye 12 gp (C/V)
Lantern, Hooded 7 gp (C/V)
Mirror, Large, Metal 10 gp  
Mirror, Small, Silver 20 gp  
Oil, Flask of 1 gp (C/V)
Pole, 10' 3 cp  
Pouch, Belt, Large 1 gp (V/V)
Pouch, Belt, Small 15 sp (V/V)
Quiver (1 dozen arrows or bolts capacity) 8 sp (V/V)
Quiver (1 score arrows or bolts capacity) 12 sp (V/V)
Quiver (2 score arrows or bolts capacity) 1 gp (V/V)
Rope, 15m 4 sp (V/V)
Sack, Large 15 cp (V/V)
Sack, Small 10 cp (V/V)
Skin for Water or Wine 15 sp (V/V)
Spike, Iron, Large 1 cp (C/V)
Thieves Picks and Tools 30 gp (R/S)
Tinder Box with Flint and Steel 1 gp (V/V)
Torch 1 cp (V/V)

Provisions
Ale, Pint 1 sp  
Beer, Small, Pint 5 cp  
Food, Merchant's Meal 1 sp  
Food, Rich Meal 1 gp  
Grain, Horse Meal, 1-Day 1 sp (V/V)
Mead, Pint 5 sp  
Rations, Iron, 1-Week 5 gp (S/C)
Rations, Standard, 1-Week 3 gp (V/V)
Wine, Pint, Good 10 sp  
Wine, Pint, Watered 5 sp  

Religious Items
Beads, Prayer 1 gp  
Incense, Stick 1 gp  
Symbol, Holy, Iron 2 gp  
Symbol, Holy, Silver 50 gp  
Symbol, Holy, Wooden 7 sp  
Water, Holy or Unholy, Vial 25 gp  
Tack & Harness
Barding, Chain 250 gp  
Barding, Leather 100 gp  
Barding, Plate 500 gp  
Bit and Bridle 15 sp  
Harness 12 sp  
Saddle 10 gp  
Saddle Bags, Large 4 gp  
Saddle Bags, Small 3 gp  
Saddle Blanket 3 sp  
Transport
Barge (or Raft), Small 50 gp  
Boat, Small 75 gp  
Boat, Long 150 gp  
Cart 50 gp (V/V)
Galley, Large 25,000 gp  
Galley, Small 10,000 gp
Ship, Merchant, Large 15,000 gp  
Ship, Merchant, Small 5,000 gp  
Ship, War 20,000 gp  
Wagon 150 gp (C/V)
Siege Engines and Devices of War
Ballista (or Mangonel or Scorpion) 75 gp (R/S)
Catapult, Heavy 200 gp  
Catapult, Light 150 gp (R/S)
Cauldron, Suspended 50 gp  
Gallery, Covered (or Tortoise) 350 gp (S/C)
Hoist 150 gp  
Mantlet, Moveable 15 gp (S/C)
Ram 500 gp (S/C)
Ram Catcher 20 gp  
Siege Tower 800 gp  
Sow 500 gp  
Trebuchet 500 gp