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Description
These creatures are so like
ghouls as to be completely
indistinguishable from them, and they are usually found only with a pack of
ghouls. When the pack attacks it will
quickly become evident that ghasts are present, however, for they exude a
carrion stench (SR = 3 meters) which causes retching and nausea unless a
Difficult task vs. Constitution is rolled. Those failing will suffer a DM -1 on
all tasks for 1D20 rounds. Worse, the ghast attacks as a
ghoul with regard to paralyzation.
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Associated Games/Campaigns
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Originally Published:
2010-10-18
Last Updated: 2010-10-18 Original Concept:
TSR, Inc.
Final Design: Gerry Harris |
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Name: Ghast
Encounter Type: Supernatural
Category: Corporeal Type:
Undead
Level:
Weight: 80 kg (size 6.6)
Size: 1Χ1 (1-meter grid squares)
Hits: 20/40 |
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Combat Abilities
Initiative:
5 Combat Assets: 15
Damage: 3p3 |
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Other Assets
| Skill |
Level |
Asset |
| None |
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Armor
| Head |
Chest |
Abdomen |
Arms |
Legs |
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Move
| Ground |
Water |
Air |
Tunneling |
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10/20/40 |
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Supplemental Data
| STR: 9 |
INT: 8 |
| AGL: 9 |
EDU: 6 |
| CON: 9 |
CHR: 1 |
| EMP:
1 |
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Hit Record
| Scratch |
0 |
-1 Initiative |
| Slight |
00000 00000 00000
0000 |
-1 Initiative (-2 Total) |
| Serious |
00000 00000 00000
0000 |
-1 Initiative (-3 Total),
½ Strength |
| Critical |
0 |
Unconscious |
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