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Description
Ogres (2 to 20) can be found in
virtually any terrain, including subterranean places. They are
ugly-tempered and voracious. Ogres are also fond of treasure, and
they will sometimes be found serving as mercenaries in the ranks of
orc tribes or evil clerics or joining with gnolls for a profitable
raid. Ogres mingle freely with
trolls and some giants, and they are
at times enslaved by certain demons.
If 11 or more ogres are
encountered, there will be one who is a leader. If 16 or more are
encountered there will be two such leaders plus one additional ogre,
a chieftain.
If ogres are found in their
lair there will be from 2-12 females who will fight as
Militia.
There will also be from 2-8 young who will fight as
Levees. Ogres
will take prisoners in order to use them as slaves (25 percent) or
food (75 percent), so there is a 30 percent chance that an ogre lair
will contain 2-8 slaves/prisoners. As they are very fond of
halfling, dwarf, or elf flesh, there is only a
10 percent chance that such creatures will be found alive in an ogre
lair.
Ogres speak their own language as
well as that of orcs,
trolls, and stone giants.
Description:
The hides of ogres vary from dull blackish-brown to dead yellow.
Rare specimens are a sickly violet in color. Their warty bumps are
often of different color — or at least darker than their hides. Hair
is blackish-blue to dull dark green. Eyes are purple with white
pupils. Teeth are black or orange, as are talons. Ogres wear any
sort of skins or furs. They care for their arms and armor reasonably
well. The life span of an ogre is not less than 90 years.
Ogres typically lag one to two
tech levels behind the world's general tech level. The will be
armed and armored accordingly.
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