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One or two village headmen, 5D6 porters, and
3D6 guards comprise this party of lizard-men. They are bound for the
human enclaves to barter rare plants for trade goods. They will not
attack, and they offer to take the party to the enclave in return
for an introduction and recommendation.
The headmen are
Trained NPCs and are armed with
hatchets. The porters are
Green NPCs, and are armed with
clubs. The guards are
Trained NPCs, and are armed with
bows and
spears. |