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Description
These savage fish
hunt in schools and will devour anything edible in
the water with them. Although only one-half-meter
long, their bite is quite dangerous since over a
third of their length is taken up with teeth and
mouth. Herkels secrete a viscous contact poison
which mats their scales, making them dangerous to
touch (0p2). When aroused by large quantities of
blood in the water, there is a 30 percent (1D20:
1-6) chance that a school will go into a "feeding
frenzy" during which they will bite anything
(including each other) floating near their jaws and
will not have to check morale. |
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Associated Games/Campaigns
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Originally Published:
2011-01-05
Last Updated: 2011-01-05 Original Concept:
Nature
Final Design: Gerry Harris |
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Name: Herkel (Dead Fish)
Encounter Type: Animal
Category:
Omnivore
Type:
Eater
Special Attributes: Swimmer
Weight: 25 kg (size 5)
Size: 1×1 (1-meter grid squares)
Hits: 6/12
Reaction: A6 F4 |
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Homeworld Data
World Size:
Large (8)
Atmosphere:
Standard (6)
| Terrain |
Frequency |
Quantity |
| River (Creek, Stream) |
Rare (2-) |
5D6 |
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Weaponry
Initiative:
6
| Weapon |
To Hit |
Dam |
Pen |
Range |
Attack Type |
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Teeth |
8 |
4D |
Nil |
Short |
Armed Melee Attack |
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Armor
| Head |
Chest |
Abdomen |
Forequarters |
Hindquarters |
| — |
— |
— |
— |
— |
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Move
| Ground |
Water |
Air |
Tunneling |
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— |
20 |
— |
— |
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Supplemental Data
| STR: — |
INT: — |
| AGL: — |
EDU: — |
| CON: — |
CHR: — |
| EMP: — |
Meat: 8 kg
Price (for food): §50 at market
Price (for working): §100
Price (for pet): §250
Load: 8 kg
Pull Power (MW): 0.0000125 |
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Hit Record
| Scratch |
0 |
-1 Initiative |
| Slight |
00000 |
-1 Initiative (-2 Total) |
| Serious |
00000 |
-1 Initiative (-3 Total),
½ Strength |
| Critical |
0 |
Unconscious |
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