Herkel (Dead Fish)

Description

These savage fish hunt in schools and will devour anything edible in the water with them. Although only one-half-meter long, their bite is quite dangerous since over a third of their length is taken up with teeth and mouth. Herkels secrete a viscous contact poison which mats their scales, making them dangerous to touch (0p2). When aroused by large quantities of blood in the water, there is a 30 percent (1D20: 1-6) chance that a school will go into a "feeding frenzy" during which they will bite anything (including each other) floating near their jaws and will not have to check morale.

Associated Games/Campaigns

Gamma World

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Originally Published:  2011-01-05
Last Updated: 2011-01-05
Original Concept:  Nature
Final Design: Gerry Harris
 

 

Name: Herkel (Dead Fish)
Encounter Type
: Animal
Category: Omnivore
Type: Eater
Special Attributes: Swimmer
Weight: 25 kg (size 5)
Size:  1×1 (1-meter grid squares)
Hits: 6/12
Reaction: A6 F4

Homeworld Data

World Size:  Large (8)
Atmosphere
:  Standard (6)
Terrain Frequency Quantity
River (Creek, Stream) Rare (2-) 5D6

Weaponry

Initiative:  6
Weapon To Hit Dam Pen Range Attack Type
Teeth 8 4D Nil Short Armed Melee Attack

Armor
Head Chest Abdomen Forequarters Hindquarters

Move
Ground Water Air Tunneling
20

Supplemental Data
STR:  — INT:  —
AGL:  — EDU:  —
CON:  — CHR:  —
EMP:  —

Meat:  8 kg
Price (for food):  §50 at market
Price (for working):  §100
Price (for pet):  §250 
Load:  8 kg
Pull Power (MW):  0.0000125

Hit Record

Scratch 0 -1 Initiative
Slight 00000 -1 Initiative (-2 Total)
Serious 00000 -1 Initiative (-3 Total), ½ Strength
Critical 0 Unconscious