Blink Dog

Description

These brown and yellowish creatures are as intelligent as normal humans and have a fairly complex language consisting of barks, yaps, whines, and growls. There are also able to use a limited form of Dimension Walk (the "blink"). In attack, pack members will blink in and out in a random fashion at random intervals, Dimension Walking individuals having a 75 percent chance of appearing behind an opponent. In any given turn there is a 60 percent chance a blink dog will Dimension Walk.

1D20 Location
1 In front of opponent
2-3 To the left of the opponent
4-5 To the right of the opponent
6-20 Behind the opponent

When blinking in the dog will appear within one meter of its opponent and immediately attack. Blinking is an inborn instinct, and it never allows the animal to reappear in a space already occupied by a solid object. If seriously threatened (or if more than a quarter of the pack has been hit), the entire pack will blink out and not return. There is a great enmity between blink dogs and displacer beasts and the two creatures will always attack each other. If encountered in their lair there is a 50 percent chance that there will be 2D6 pups. These young can be tamed and trained, making them quite valuable.

Associated Games/Campaigns

Advanced Dungeons & Dragons

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Originally Published:  2009-07-26
Last Updated: 2011-01-24
Original Concept:  TSR, Inc.
Final Design: Gerry Harris
 

Blink Dog

Name: Blink Dog
Encounter Type
: Animal
Category: Carnivore
Type: Chaser
Special Attributes: None
Weight: 50 kg  (size 6)
Size:  1×2 (1-meter grid squares) 1 m at the shoulder
Hits: 10/20
Reaction: Am F7

Homeworld Data

World Size:  Large (8)
Atmosphere
:  Standard (6)
Terrain Frequency Quantity
Broken (Badlands, Lava Field) Rare (2-) 3D6
Desert (Dunes) Rare (2-) 3D6
Forest (Woods) Rare (2-) 3D6
Mountain (Alpine) Rare (2-) 3D6
Prairie (Plain, Steppe) Rare (2-) 3D6
Rough (Foothills, Hills) Rare (2-) 3D6

Weaponry

Initiative:  6
Weapon To Hit Dam Pen Range Attack Type
Claws & Teeth 10 4D Nil Short Armed Melee Attack

Armor
Head Chest Abdomen Forequarters Hindquarters

Move
Ground Water Air Tunneling
13/26/52

Supplemental Data
STR:  — INT:  6
AGL:  — EDU:  —
CON:  — CHR:  —
EMP:  *

Meat:  15 kg
Price (for food):  §100 at market
Price (for working):  §200
Price (for pet):  §500 
Load:  17 kg
Pull Power (MW):  0.000025

Hit Record

Scratch 0 -1 Initiative
Slight 00000 0000 -1 Initiative (-2 Total)
Serious 00000 0000 -1 Initiative (-3 Total), ½ Strength
Critical 0 Unconscious