Persuasion

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Originally Published:  2009-01-11
Last Updated
:  2009-01-11
Original Concept:  GDW, Inc.
Final Design:  GDW, Inc.

 
 
 
 

ClusterCharm; Social Science
Controlling Attribute(s) CHR
Restrictions:  None

Persuasion, a skill at convincing other people to act as you wish them to, includes such things as haggling for a bargain, rousing a crowd to action, and convincing an enemy to let you go. The referee will set the difficulty level based upon the specific situation and exactly what sort of a speech the player makes.

This is only used to convince NPCs; all attempts to persuade other player characters are argued by the players themselves.