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Persuasion, a skill at convincing
other people to act as you wish them to, includes such things as
haggling for a bargain, rousing a crowd to action, and convincing an
enemy to let you go. The referee will set the difficulty level based
upon the specific situation and exactly what sort of a speech the player
makes.
This is only used to convince NPCs;
all attempts to persuade other player characters are argued by the
players themselves.
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