Mental Attack

Updated:  2010-12-15

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ClusterEmpathy [Psionics]
Controlling Attribute(s) EMP
Restrictions:  None

The most powerful attack of a psionic, this power allows the psionic to reach into a creature's mind and cause it to malfunction. The range of the attack is equal to the psionic's final power level, and a s usual it requires a Willpower test at the situation-appropriate difficulty level. Furthermore, in order to make a Mental Attack, the psionic must first obtain a telepathic link (see Telempathy) with the target.

The difficulty level of the Mental Attack depends on the type of creature and the workings of its brain. Attacking a terrestrial animal, or something made from a terrestrial animal, is Easy. Attacking a human or a terrestrial insect is Average (the complexity of the human mind and the utter simplicity of the insect mind make them equally tough). Attacking an extraterrestrial creature/physical Darkling is Difficult. Attacking a non-corporeal "spirit," such as a poltergeist or a bleak, is Formidable. Attacking a Dark Lord, or an IT biocornputer, is Impossible.

Should the attack succeed, the target receives 1 point of damage to the head (doubled on NPCs, as usual) and is stunned, writhing with the ultimate headache, unable to do anything for one combat turn, per stage of success.

If the psionic rolls a Catastrophic Failure, the attack fails, the psionic suffers 1 point of damage to the head, and is stunned' for one combat turn.

Mental Attack
Task Type Difficulty Notes
Animal Easy
Human/Insect Average
ET/Corporeal Being Difficult
Non-corporeal Being Formidable
Dark Lord/ET biocomputer Impossible