Ground Tactics

Updated:  2010-08-28

Search:

This free script provided by JavaScript Kit


House Rules

Home

House Rules

Character Generation

 
 
 
 
 

ClusterTactics
Controlling Attribute(s) INT
Restrictions:  None

The individual has training and experience in the proper military use of ground troops and weapons used by and against them. This skill can provide advantages in combat situations, and allow the character to predict what an enemy commander might do (this is a Difficult uncertain task if the enemy’s Ground Tactics skill is equal to the character‘s, and increases in difficulty one level for each level that the enemy’s skill level [not asset] exceeds the character‘s).

This skill is not to be confused with strategy, which deals with the reasons for a military encounter and the intended results of the encounter; strategy is the realm of the players, rather than of the characters.