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House Rules |
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Originally Published:
2009-01-11 Last Updated:
2009-01-11 Original Concept:
GDW, Inc. Final Design:
GDW, Inc. |
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Cluster:
Acrobat
Controlling Attribute(s):
AGL
Restrictions: None
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This is the ability to exercise precise control
over body motions and actions. For example, an attempt to jump from
a moving helicopter and land on the back of a running horse would be
a Formidable test of Acrobatics. Acrobatics is also extremely
helpful in melee combat. Characters with Acrobatics skill may use
their Acrobatics asset in place of the
Agility attribute in any of
the melee combat tasks usually rolled against
Agility alone.
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